This Week on Proto Blast #131
Hello, everybody! :)
Proto Blast development continues, and.. I've got to say that the progress is less than expected this week. So, well, this entry will be a quick recap.
I continued tinkering on the 8-bit music, but the result is still not as good as expected. Regarding the problem mentioned on last week's recap, I'm also still looking for a solution. A search on GDevelop forum didn't provide the result that I want, and the trial-and-error attempts are still stuck on.. well.. error.

Still tinkering with the 8-bit music

That means the WIP/todos lists below are still the same as previous week's.
Here are the list of assets that need to be done:
  • Music: 8-bit versions of available ones
  • Music: Story - Normal
  • Music: Story - Intense
And here are the game parts that need to be done:
  • Sound Volume Mechanism
Well, I think that's all for now. Stay tuned for next week's recap :)
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