This Week on Proto Blast #101
Hello, everybody! Welcome to Proto Blast's 101st weekly development recap! :)
The project still continues at a steady pace this week. I continued working on the remaining dialog sprites. For the school-uniform version of Tukiyem's dialog sprite, at least the base for the lineart is done and I've started working on the coloring. However, they are still a work-in-progress for now. So, well, the list of dones and todos below are still the same as previous week.
Continuing~
I also tinkered with the XDK again with a freshly exported project from GDevelop. Well, no news on that part, though. I was still greeted with
the same old black screen. I tried looking into GDevelop forum, but haven't found any hints about that matter.
Here are the done assets:
- Conversation Background: Level 1
- Conversation Background: Level 2
- Conversation Background: Level 3
- Conversation Background: Level 4
- Conversation Background: Level 5
- Story Background: Park
- Story Background: Headquarters
- Conversation Sprite: amoeba
- Conversation Sprite: Sonya
- Conversation Sprite: Mac Jegagik's Assistant
- Conversation Sprite: Tukiyo
- Sound Effect: Hurt
- Music: Failed
- Music: Level Clear
And here are the to-dos/WIPs:
- Conversation Sprite: Tukiyem (shool uniform)
- Conversation Sprite: Joni
- Conversation Sprite: "Om Mesum"
- Music: Main Theme
Okay, I think that's all for now. Stay tuned for the next recap :)
09 Jul 2017, 23:57 UTC+07
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