This Week on Proto Blast #90
Hello, everyone! Welcome to the 90th weekly recap of Proto Blast development. It is a long weekend (with tomorrow is a holiday), but I got a task to be invigilator for entrance exam of my former college today, so, well, this will be another quick recap.
Regarding the problem with the Cocos2d-JS export mentioned last week, I checked the exported codes to compare the files for Cocos2d-JS version and the regular version, but it didn't do much help. And, then, I simply worked on the visual assets.


Yeah, at least the dialog sprite for Sonya is finished :3 Still a lot of stuffs to be done, though.

Here are the done assets:
  • Conversation Background: Level 1
  • Conversation Background: Level 4
  • Conversation Background: Level 5
  • Story Background: Headquarters
  • Conversation Sprite: amoeba
  • Sound Effect: Hurt
  • Music: Failed
  • Music: Level Clear
  • Conversation Sprite: Sonya
And here are the to-dos/WIPs:
  • Conversation Background: Level 2
  • Conversation Background: Level 3
  • Story Background: Park
  • Conversation Sprite: Tukiyem (shool uniform)
  • Conversation Sprite: Tukiyo
  • Conversation Sprite: Mac Jegagik's Assistant
  • Conversation Sprite: Joni
  • Conversation Sprite: "Om Mesum"
  • Music: Main Theme

Okay, I think that's all for now. Stay tuned for the next progress recap :)
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