This Week on Proto Blast #90
Hello, everyone! Welcome to the 90th weekly recap of Proto Blast development. It is a long weekend (with tomorrow is a holiday), but I got a task to be invigilator for entrance exam of my former college today, so, well, this will be another quick recap.
Regarding the problem with the Cocos2d-JS export mentioned
last week, I checked the exported codes to compare the files for Cocos2d-JS version and the regular version, but it didn't do much help. And, then, I simply worked on the visual assets.
Continuing~
Yeah, at least the dialog sprite for Sonya is finished :3 Still a lot of stuffs to be done, though.
Here are the done assets:
- Conversation Background: Level 1
- Conversation Background: Level 4
- Conversation Background: Level 5
- Story Background: Headquarters
- Conversation Sprite: amoeba
- Sound Effect: Hurt
- Music: Failed
- Music: Level Clear
- Conversation Sprite: Sonya
And here are the to-dos/WIPs:
- Conversation Background: Level 2
- Conversation Background: Level 3
- Story Background: Park
- Conversation Sprite: Tukiyem (shool uniform)
- Conversation Sprite: Tukiyo
- Conversation Sprite: Mac Jegagik's Assistant
- Conversation Sprite: Joni
- Conversation Sprite: "Om Mesum"
- Music: Main Theme
Okay, I think that's all for now. Stay tuned for the next progress recap :)
23 Apr 2017, 23:51 UTC+07
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