This Week on Proto Blast #69
Hello, everyone! :)
Continuing from the previous week, the work on the final boss area continues. I worked on the game commands, then realized there are missing stuffs. So, I created them, set of sprites. They aren't to be placed directly into the scene editor, though. They are going to be called into the scene by using the game commands.
Adding necessary stuffs
What's that? O_o Just find out by yourself when the game is done ;)
There's still a lot to work regarding the game commands, so I think that's all for this week's recap. Yep, another quick one, I see.
Okay, stay tuned for the next recap ;)
27 Nov 2016, 23:58 UTC+07
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