This Week on Proto Blast #138
Hi, everyone! :)
The work on Proto Blast development continues, especially on the sound control mechanisms. This week's recap will be another quick recap, though. I worked on the game editor to apply the settings set in the settings scene to take effect on the game levels.
Applying Sound Volume on Each Level
And yay, it works :)
I also tested it on all five levels, and it works nicely. That leaves us with the on/off toggle mechanisms for music and sound effects (SFX) to take effects on the game levels.
Ans so, here are the list of assets that need to be done:
- Music: Story - Normal (optional)
- Music: Story - Intense (optional)
And here are the game parts that need to be done:
- Sound Toggle Mechanism (on game levels)
Okay, that's it for now. Stay tuned for next week's recap :)
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