This Week on Proto Blast #135
Hi, everyone! :)
I have just returned to my hometown tonight, and was kinda tired and.. overslept. Hence, the late recap for week #135 of Proto Blast development. It is another quick one, though.
I'm still trying to find out the solution to the music and sound mechanism problem. The button click is actually works as proven when I added a sound effect as a response to the click, so the problem is more likely with the variables regarding the audio.
Seriously, what's wrong with these? O_o
I also reverted the sound commands to be channel-less so that they don't suffer the cancelling problem
Well, then. Here are the list of assets that need to be done:
- Music: 8-bit versions of available ones
- Music: Story - Normal
- Music: Story - Intense
And here are the game parts that need to be done:
Okay, I think that's all for now. Stay tuned for the next recap :)
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