This Week on Proto Blast #112
Hello, everybody! :)
It is the 112nd weekly recap of Proto Blast development, and finally we got some noticeable progress! The last set of dialog sprite is finally done! When doing the coloring, I realized that I made a mistake regarding Joni's sprite. His trousers should be the same as "Om Mesum"'s (I haven't really decided on his real name or what to call him in English -- pervy guy, maybe?), but instead I made it like Sonya's. And, so, I fixed that too.

Dialog Sprites, ready!

And of course, with all the dialog sprites are done, it's time to focus the work on the dialogs themselves! I did some work on that, along with tinkering with some styling that I think can be improved.

With the dialog sprites completed, it leaves only the audios in the WIP assets list. But, well, I think I still need to learn a lot when it comes to composing music XD
Here are the done assets:
  • Conversation Background: Level 1
  • Conversation Background: Level 2
  • Conversation Background: Level 3
  • Conversation Background: Level 4
  • Conversation Background: Level 5
  • Story Background: Park
  • Story Background: Headquarters
  • Conversation Sprite: amoeba
  • Conversation Sprite: Sonya
  • Conversation Sprite: Mac Jegagik's Assistant
  • Conversation Sprite: Tukiyo
  • Conversation Sprite: Tukiyem (shool uniform)
  • Conversation Sprite: Joni
  • Conversation Sprite: "Om Mesum"
  • Sound Effect: Hurt
  • Music: Main Theme
  • Music: Failed
  • Music: Level Clear
And here are the to-dos/WIPs:
  • Music: Story - Normal
  • Music: Story - Intense

Okay, I think that's all for now. Stay tuned for the next recap :)
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