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This Week on Proto Blast #111
Hello, everyone! Here's a nice combo number for the weekly recap of Proto Blast development: 111! :)
Sounds like a milestone, eh? That's pretty nice an all, but it is sad to say that I was kinda lazy (again) on the project this week.
I continued working on the last set of dialog sprite, but it is still not finished yet. But at least the lineart for both planned expressions are done. Aside from that, I also did some more tinkering with the dialog system itself.

More Dialog Tests~

I came up with an idea of streamlining the dialog system, but when I tried to implement it, it turned out to be not as good as I imagined.
And so, I don't think it is an exaggeration to say that it is wise to expect no change to the dones and todos lists below :p

Here are the done assets:
  • Conversation Background: Level 1
  • Conversation Background: Level 2
  • Conversation Background: Level 3
  • Conversation Background: Level 4
  • Conversation Background: Level 5
  • Story Background: Park
  • Story Background: Headquarters
  • Conversation Sprite: amoeba
  • Conversation Sprite: Sonya
  • Conversation Sprite: Mac Jegagik's Assistant
  • Conversation Sprite: Tukiyo
  • Conversation Sprite: Tukiyem (shool uniform)
  • Conversation Sprite: Joni
  • Sound Effect: Hurt
  • Music: Main Theme
  • Music: Failed
  • Music: Level Clear
And here are the to-dos/WIPs:
  • Conversation Sprite: "Om Mesum"
  • Music: Story - Normal
  • Music: Story - Intense

Well, that's it for now. Stay tuned for the next recap :)
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