This Week on Proto Blast #111
Hello, everyone! Here's a nice combo number for the weekly recap of Proto Blast development: 111! :)
Sounds like a milestone, eh? That's pretty nice an all, but it is sad to say that I was kinda lazy (again) on the project this week.
I continued working on the last set of dialog sprite, but it is still not finished yet. But at least the lineart for both planned expressions are done. Aside from that, I also did some more tinkering with the dialog system itself.
More Dialog Tests~
I came up with an idea of streamlining the dialog system, but when I tried to implement it, it turned out to be not as good as I imagined.
And so, I don't think it is an exaggeration to say that it is wise to expect no change to the dones and todos lists below :p
Here are the done assets:
- Conversation Background: Level 1
- Conversation Background: Level 2
- Conversation Background: Level 3
- Conversation Background: Level 4
- Conversation Background: Level 5
- Story Background: Park
- Story Background: Headquarters
- Conversation Sprite: amoeba
- Conversation Sprite: Sonya
- Conversation Sprite: Mac Jegagik's Assistant
- Conversation Sprite: Tukiyo
- Conversation Sprite: Tukiyem (shool uniform)
- Conversation Sprite: Joni
- Sound Effect: Hurt
- Music: Main Theme
- Music: Failed
- Music: Level Clear
And here are the to-dos/WIPs:
- Conversation Sprite: "Om Mesum"
- Music: Story - Normal
- Music: Story - Intense
Well, that's it for now. Stay tuned for the next recap :)
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