This Week on Proto Blast #73
Hello and happy holiday, everybody! ^_^
Well, it should be a long weekend, but my Saturday was taken off by having to go to my office. So, I decided to post the weekly update on this Monday. Maybe I'll post the next weekly update on Monday, too. But let's see how the next week turns out.
There's not much to tell for this week, though. So, this will be another quick recap.
Prof. Mac Jegagik!
I continued working on the conversation backgrounds.
I also worked on character sprites that will be displayed during the dialogs. There's still a lot more to do regarding the dialogs, though.
There is a leftover object from the
demo that is not necessary in the final game, so I deleted it from the game's scene and Objects' editor. I also did some play-tests. I decided to adjust a mechanism on the second level that seems to be too broken during the play-tests.
Well, I think that's all for now. Stay tuned for the next recap :)
26 Dec 2016, 19:09 UTC+07
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