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This Week on Proto Blast #52
Hello, everyone! :)
Okay, this is the 52nd entry of our weekly recap of Proto Blast development. Yep, 52 weeks have already passed. A year, bruh! O_o And it hasn't been finished yet XD
Well, at least the progress is kinda good this week. Continuing the design on the fourth level, it is almost time for the boss area!

Boss area is around the corner!

Again, considering how the new enemy in this level will move, I needed to add one more movement pointer. With the smaller amoebas ready in their place, it leaves level background and the boss area for the design of this level.

I also revisited some of the other WIPs, which are conversation backgrounds. I plan on finishing some of those backgrounds before working on the 5th level, which is the final level.
I think that's it for now. Stay tuned for the next recap :)
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