This Week on Proto Blast #43
Hello, everyone! Welcome to another weekly recap of Proto Blast! :)
Picking the work left from the previous week, I worked on the game system of the third level, including for the parts that needs special mechanism. While and after doing that, of course, I did some play-tests.
Testing the Third Level!
Basically, the mechanism is done. However, I found some bugs when doing the play-tests. A watery area doesn't work like the others, and somehow, an amoeba moved to a place it shouldn't be. I don't know whether this is a bug on GDevelop or a problem on the game mechanism.
And... as you can see in the screenshot above, it still hasn't got a background XD
Yep, it is still on the to-do list. Hopefully it's done next week.
Okay, I think that's it for now. Stay tuned :)
29 May 2016, 23:57 UTC+07
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