This Week on Proto Blast #25
Hello, everyone! :)
I got a leftover project from last year that I want to finish soon, so, yeah, I have to split the time again this week.
Continuing the work from the previous week, I made more tiles for the second level.
Creating level 2!
Yep, I also started pouring the ideas on GDevelop, creating the level. It still takes a lot of work to do, though.
Regarding the special attack, I decided to change it to spreading shots. I also made and added the special attack's bullet to the game editor, but I think the implementation still leaves a lot to be desired.
Spreading Shots test
I made 16 bullets spread from the attack. However, the amount of damages done is still not as much as the screen bomb, since there are high chance of the spreading bullets to hit nothing. There are two possible solutions:
- make the bullets a lot bigger; or
- create more bullets
But.. I think I'll leave it as it is for now. Let's see how it will be next week. Stay tuned :)
24 Jan 2016, 23:55 UTC+07
Comments (0)
Write a comment »