This Week on Proto Blast #22
2016! New year, new days! Happy new year, everyone! :)
Yep, this is an even earlier recap than usual. I currently am in my hometown for this holiday, and will be on the move again tonight.
Another long weekend this week. Not much to tell, though. I did play-tests on the game. Plenty times XD
Well, it was necessary in order to iron out the game system :)
I also implemented the healing system. It could use a better or flashier animation, but for now, at least it is working well.
Healing Test on Firefox Web Browser
From the play-tests, I decided to make several adjustments to the game variables. I think this first level is already working nice, enough as the base to start the next levels.
The next to do will be implementing the special attack. I think that's it for now. Stay tuned for the next recap :)
03 Jan 2016, 14:08 UTC+07
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