This Week on Proto Blast #21
Hello everyone. Did you enjoy your holiday? Or for some of you, are you enjoying your holiday? :)
Okay, I got a long weekend this week. However, I was also doing another project, so, I couldn't do it FULL FORCE on this project. Anyway, I think things are shaping up nicely. I decided to keep the game simple, so, well, the pickable items won't be varied too much. However, these pickable items will have another function, not just as a mere fuel for special attack. Healing will be counted as a special move, using the same energy source as the special attack. So, I made adjustment on the SP bar container to acomodate it. Since only 3 bars would be very limiting.
Pickable Items Test
I also did tests on picking the pickable items and the effect on the power bar. I may need to adjust some values later, but I think it basically has already in-shape.
I guess that's all for now. Stay tuned for the next recap :)
27 Dec 2015, 23:57 UTC+07
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