This Week on Proto Blast #11
Hello again :)
Regarding the target for this week, enough tiles to start building game levels are done and already available. At least for level 1, I can call it complete based on the tile sketch I made for the level. Of course, additions and modifications could be made as I see fit while creating the level's scenery on the game editor.
More Tiles!
However, there is a problem on the game editor, GDevelop. When I tested running the game, the bullet collision didn't work! No changes made on the game commands regarding the bullet mechanisms, and I even tested it with the prototype version with the same result (don't worry, the prototype that has already been uploaded is not affected). So, it looks like a regression on the app after the last update.
I haven't dug too far regarding this issue, and haven't reported it to the devs, either. I did quick searches on Google and GDevelop website, but found nothing about this issue, so I wonder if the issue has been identified.
So, I just continued to make more tiles for other level. Stay tuned for the next update :)
18 Oct 2015, 23:49 UTC+07
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