This Week on Proto Blast #8
Yay! ^_^
The enemies sprites, including effects for some enemies, are done (for now, at least :p If necessary, of course, adjustments could be made). I also got the chance to test the sprites in GDevelop.
Testing sprites
Seeing the results, I think it's okay to move on: working on scenery tiles!
However, I bumped into a consideration. Would it be better to make a complex sprites, or make a simple ones like I used in the
prototype? Of course, more compex sprites will make the game more realistic, but I just found a thought that the simple tiles of the prototype just made the game more.. cute ^_^;
And since simpler tiles are easier to make, it will also mean the release of the full game can be done sooner.
Creating scenery tiles
Well, a test might be needed for that. If you have any opinion on this, feel free to tell me in the comment :)
Stay tuned :)
27 Sep 2015, 23:55 UTC+07
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