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This Week on Proto Blast #85
Hi, everybody! :)
As I mentioned in the 58th weekly recap *) of Proto Blast development, I wanted to add some kind of enemy counter to the game's GUI. And~ consider it done ;)
What's more, it also doubles as an enemies sensor. Yep. That's also something I planned to refine the gaming experience. There is a chance that you've reached the boss area, but the boss tile won't open just yet. That means there is (are) still amoeba(s) left out there! It would be hard to go back all the way to the starting area of the level to simply track down 1 or 2 amoebas we missed. That's when the counter and sensor become great helps. With the counter, you'll see how many enemies left to unlock the boss area. When there is (are) amoeba(s) in the sensor radius, the sensor blinks, so you know where to start looking if you missed any amoeba ;)

*) Uh, hey. #58 and #85, eh? Coincidence? ;)

And~ with the counter, I also found out that the total enemies on the first level was actually one less than what I planned. And so, I added one more amoeba sprite into the level.

Counter + Sensor! :3

I also continued working on the game assets, but, things are still in WIP, so the done assets list remains the same.

Here are the done assets:
  • Conversation Background: Level 1
  • Conversation Background: Level 4
  • Conversation Background: Level 5
  • Story Background: Headquarters
  • Conversation Sprite: amoeba
And here are the to-dos/WIPs:
  • Conversation Background: Level 2
  • Conversation Background: Level 3
  • Story Background: Park
  • Conversation Sprite: Tukiyem (shool uniform)
  • Conversation Sprite: Tukiyo
  • Conversation Sprite: Mac Jegagik's Assistant
  • Conversation Sprite: Sonya
  • Conversation Sprite: Joni
  • Conversation Sprite: "Om Mesum"
  • Music: Main Theme
  • Music: Level Clear
  • Sound Effect: Hurt

Er? Yeah. If you noticed that the WIP list got longer, you're right XD
After more tests and implementations, I noticed that more stuffs that need to be added. One of them is a set of conversation sprites of Tukiyem in her school uniform, which will be used in the story.
Okay, that's it for this week's recap. Stay tuned for the next one ;)
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