upforward
Action Taken: Proto Blast -the proto project-
Yay! Gotta take action.
I want to make game. Yes, HTML5 :) For quite a while, I was struggling to decide how I will do it and which tool I'll use to help myself in the process.

A Brief Story

Tululoo Game Maker

Since my original intention was actually to learn HTML5 game programming, Tululoo Game Maker picked my interest. It seems to be a helpful tool with assets (sprite, sounds, etc.) and scene editor, while still letting us work with real javascript code. However, the lack of documentation pushed me to look for alternatives.

Tiled Map Editor with melonJS Tutorial Files

I also took a look at melonJS, which supports Tiled Map Editor. It seems good, but.. well.. for now, I need quicker way to do this (Oh, man, what do you really want? XD ).

Okay, it took me too long meddling with choices :/ I need decision and action. I guess it is better to start learning the programming from smaller projects later.
For now, I need to create a product. I want it to be in HTML5. And I need it quickly.
Then, GDevelop comes to the rescue.

GDevelop is an open source game creation software that allows us to create HTML5 and native (Linux and Windows) games without programming. It is available for Ubuntu 64 bit and Windows. Examples and tutorials are included, and the documentation really helps. Yes, finally I made a decision.

Learning to create a game with others' assets doesn't really pump me up. So, it is better for me to really create my game while following the tutorials.

And, start.

Proto Blast

An alien amoeba came to take over the earth! The huge wobbly lifeform manipulates earth's amoebas, turning them into vicious clumps. While hurting the residents, those amoebas are actually suffering for being globbed together into those clumps. It is your duty to save the earth and the amoebas! Shoot! Blast the clumps to release them back into their nature as protozoas!

Proto Blast in GDevelop

It is a platformer/shooter game. I started creating the demo (-the proto project-) following both the tutorial for Platformer and Shooter available for GDevelop.

The demo is already playable, the character can walk, jump, shoot, kill the enemy and get killed. You can try the demo by clicking the button below, but I warn you, it is super short :p It is far from being what the complete game meant to be. Rough edges are noticeable and I still need to create more enemies and areas/stages.


Alongside the demo, I also made a comic for the background story. It is currently only available in Indonesian, which can be found in my page at Ngomik.com.

Proto Blast 'Komik'


That is kinda all for now. I plan to publish weekly updates on what's going on with the project during the week. Hopefully I can release the game quickly :)
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